See the stars

Game Specifications

The Game Specifications Bundle is a collection of open specifications and reference architectures designed to support the creation of games, virtual worlds, interactive storytelling systems, and creator-driven ecosystems. It spans multiple areas of game development, including world simulation, multiplayer infrastructure, procedural content generation, artificial intelligence, rendering technologies, creator economies, and user-generated experiences. The bundle emphasizes modularity, interoperability, privacy, and long-term digital ownership, enabling developers to build systems that can evolve and integrate with broader ecosystems.

Together, these specifications provide a foundation for next-generation interactive experiences that blend gaming, simulation, and creative expression. They encourage open standards, community collaboration, and extensible design patterns that can be adapted for entertainment, education, training, and research applications. By focusing on reusable components and specification-driven development, the bundle aims to reduce fragmentation and empower developers to create persistent, dynamic, and highly customizable digital worlds.

The specifications are released under the GNU Affero General Public License v3.0 or later (AGPL-3.0+) and may be used freely with required attribution. Attribution-free deployments require a Specification Branding License, with fees based on usage, scope, and deployment size.

AETHER STAGE
https://roxanneardary.com/aether-stage/
Cinematic spatial intelligence system that converts productions into physics-aware, programmable 360-degree simulations with director controls for game cinematics and world-building.

Agility Ascension
https://roxanneardary.com/agility-ascension/
Dog agility training and competition simulation game with progression systems, environmental challenges, distance handling mechanics, and competitive trial experiences.

Applied Unknowns
https://roxanneardary.com/applied-unknowns/
Action-adventure scientific sandbox where player actions become validated, permanent infrastructure within a persistent deterministic world.

Atlas Continuum System
https://roxanneardary.com/atlas-continuum-system/
Specification-driven system for compiling persistent narrative worlds with structured storytelling, reusable characters and assets, and integrated physics simulation for interactive experiences.

CineRenderAI
https://roxanneardary.com/cinerenderai/
Open-source real-time neural rendering engine that transforms game visuals into cinematic-quality experiences using AI-enhanced lighting, materials, and temporal stability.

Enchanta
https://roxanneardary.com/enchanta/
AI-powered adventure creation platform for building characters and magical worlds while directing cinematic PG-13 stories through prompts and Director Mode.

GameCommons
https://roxanneardary.com/gamecommons/
GameCommons is an open-source, federated multiplayer gaming platform that enables communities to create, host, and connect community-owned game worlds through a modular server ecosystem. It provides shared infrastructure for federation, matchmaking, chat, analytics, funding, rewards, and extensible game modules while allowing independent communities to maintain control of their servers.

Infinity Arena
https://roxanneardary.com/infinity-arena/
Modular fighting game and combat creation platform featuring customizable fighter pairs, DNA-based evolution, combo editors, synergy systems, and community sharing tools.

Lumina
https://roxanneardary.com/lumina/
Open-source universal gaming platform that unifies game discovery, creator monetization, secure peer-to-peer trading, and community features across the gaming ecosystem.

Pelagia
https://roxanneardary.com/pelagia/
Pelagia is an open, modular specification for creating living ocean worlds through underwater exploration, diving, spearfishing, marine ecosystems, and discovery systems. It provides a framework for developers to build interoperable ocean simulations featuring dynamic environments, wildlife, mapping, treasure, research, conservation, and multiplayer experiences.

SandNet
https://roxanneardary.com/sandnet/
Open-source, privacy-first modular game creation and virtual world platform for building, sharing, and collaborating in user-owned environments with visual editors, multiplayer systems, and creator tools.

Velyndor
https://roxanneardary.com/velyndor/
AI-driven MMORPG where players explore, craft, battle, and shape a dynamic living world through dual combat and profession skill systems, procedural content, and evolving environments.


A Specification Branding License can be purchased for the basket of Game Specs

Specification Basket Pricing:

Network Size# of UsersOne-Time PriceDuration
Small1 – 20$530,000Perpetual License
Medium21- 1000$3,800,000Perpetual License
Large1001 +Custom QuoteCustom Quote
buy the Specification Branding License